Thursday, April 18, 2013

Fusco




new and improved: using multiple brushes in a single piece :D


Wednesday, April 17, 2013

three sequences and a couple of other things


I completed the following two before this one and am still working on the first two sequences, but this one makes me think I might want to go through and make the whole thing silhouetted and sketchy, pull a Limbo on it.






started mixing it up, using brushes from another set that I downloaded ages ago. Help, I like them....


Vikings: you should be watching it.







Thursday, April 4, 2013

Wednesday, April 3, 2013

More line tests+some fanarts


Quick test to see what I could do with the brush I usually use for painting. It's pretty interesting so something to revisit, but it'd be hell for a full minute of animation


This'll probably be the style I wind up going for--it's important to be honest with yourself, and I lean hella toward the sketchy end of things by default. 

playing with some open mouthed inbetweens, but it just turns out looking like she's beatboxing? I'm ok with this.

And now for something completely different: Supergiant has announced their new game. Transistor. Oooooh my god it looks so good. It'll be out sometime in 2014 and I just......aaaaaaaaaaaaaaaaaaaaaaaaaaah.


The main character is named red and she has a giant talking sword and the enemies took her voice and AAAAAAAAAAAAAAAAAAAAAAAAH



I JUST LOVE TO DRAW AND PAINT HER ALREADY




AAAAAAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHH



I also finally got around to playing Superbrothers: Sword and Sworcery EP last weekend. AAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH.

I haven't been so creeped out by my responsibility in bringing the narrative to its natural conclusion since I played Braid. I can't really say much about it since it'll ruin the whole thing but the general conceit of games is that the player character is the avatar for the player, right? Yeah, not so much. 

Ok, back to work.